The core components of Sound xR

Sound xR is the immersive sound solution that provides a single, seamless workflow, from content creation and live production through to processing and delivery.

Content Creation

Steinberg’s Nuendo Digital Audio Workstation provides the production environment for Sound xR content, with object-based mixing tools allowing composers and engineers to build, layer and refine spatial audio from the first session, and binaural monitoring available throughout for headphone-based checking of spatial decisions.

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Production Control

In live settings, the 3-Dimensional positioning of up to 128 sound objects can be controlled from the touch screen of Yamaha’s industry-standard RIVAGE PM Digital Mixing Consoles (Firmware V7.0). Immersive object positioning can be set up offline and stored and recalled in console Scenes.

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Processing

With superior musical expression and sound field design, NEXO’s DME10 is the largest of a range of Sound xR immersive audio processors, taking up to 128 sound object
locations from the mixing console and rendering them for output in a 3-Dimensional system configuration comprising up to 64 speakers.

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Delivery

From small, powered speakers through to large format line array systems, the Yamaha and NEXO catalogues combine to offer a huge range of loudspeaker solutions, helping to ensure that the scale and budget of every application can be appropriately matched.

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